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The MIPTV programme includes the Media Mastermind Keynote Series, the Producers’ Hub & Co-production Summit, the Brands and Content focus, competitions, matchmaking and networking events, and the red-carpet World Premiere TV Screenings. Innovation is at the heart of MIPTV with MIPCube programme. MIPTV Programme at-a-glance. The MIPDoc programme focuses on co-financing and co-production: MIPDoc Programme at-a-glance The MIPFormats programme features the most innovative concepts worldwide: MIPFormats programme at-a-glance
Robert Tercek is one of the world's most prolific creators of interactive content. He has created breakthrough entertainment experiences on every digital platform, including satellite television, game consoles, broadband Internet, interactive television and mobile networks. His expertise spans television, telecommunications and software.To design interactive multimedia products, Mr Tercek draws upon a broad range of experience as a television director, game designer, artist, and educator.Tercek has served in executive leadership roles at major media companies, most recently as President of Digital Media at OWN: The Oprah Winfrey Network, and previously as Senior Vice President of Digital Media at Sony Pictures Entertainment and earlier as Creative Director at MTV: Music Television. He also co-founded five startup ventures, including 7th Level, Inc., which went public in 1993.In 2008, Robert Tercek was named a Fellow of the Royal Society for the Arts in recognition of his effort to advance social progress through media.
The success of Machinima has shown that it’s possible today to build an entirely new form of TV network - one that capitalizes on YouTube’s global reach and builds off content that is almost entirely coming from th ...
They’re just out of school and yet they’re famous on the web, with millions of fans and a global viewing audience. Author, host, producer - the digital native media mogul is forging a brand new kind of media empire ...
We are in the midst of a groundswell of changes in the TV industry and these disruptions are only set to get bigger. As consumers take control of how and when they consume content, the TV industry needs to wake up ...
Game publishers have long been analyzing user behavioral data in order to produce more engaging games. As TV has gone digital, content producers are also now increasingly diving into data analytics as a way to be m ...